INVADER

Invader pixel mosaic installed on a street wall

ABOUT

Invader is a French urban artist whose practice transforms the pixelated imagery of early video games into mosaics installed in public spaces around the world. Working anonymously, he describes himself as an “Unidentified Free Artist” (UFA), concealing his identity while allowing his distinctive visual language to become instantly recognizable.

His project began in Paris in 1998, when he started installing ceramic mosaics inspired by the 1978 arcade game Space Invaders. Conceived as a global “invasion,” the project has since expanded across cities worldwide, turning streets, buildings and unexpected locations into an interconnected network of interventions.

Invader’s practice extends beyond street mosaics. Through his Rubikcubism series, he uses Rubik’s Cubes as a pictorial medium, assembling their colored surfaces into pixelated images that reference art history, popular culture and contemporary imagery. His work moves continuously between the digital and physical worlds, translating the visual language of pixels into tangible objects and urban environments.

By combining anonymity, public intervention, mapping and the aesthetics of digital culture, Invader has developed a singular practice that challenges conventional ideas of where art belongs and how it circulates. His invasions and studio works have established him as one of the most distinctive figures in contemporary urban art.